![]() You can trick a liquid tepidizer into heating up the steam to 125C, and then gobbling it all up. The fact that they reset temp is the key (whether that is a bug to be smashed, or not, I have no opinion). I have not seen pictures of a design like this, but I'm sure someone has made it, and probably even shared it. If you goal is oxygen, from the CSV, then this is probably much more efficient than electrolyzing it. Basically it's the old water seive mechanic, just not as massively overpowered (but still powerful enough to abuse it). You can use this to design a device to keep temps low. Use critters, and the fact that they reset their temperature at every life stage, to cool things.īuild temp-shift plates like mad around the thing, to train your dupes in construction and constantly reset the temp to near 45C.Īlgae terrariums reset the temp of hot incoming water to a nice cool 40C. I saw someone using this recently to keep their steam turbines nicely cooled to under 100C without any real effort. Use SHC mechanics, such as the crying-crab cooler design, to keep things cool. Run a steam turbine where only one tile underneath is at 125C, and the rest at 110C. A split-steam turbine, with a steel battery under the one tile side and a slow drip of 0.1g steam, can easily do this. I'd rather not debate what each is (I have my personal opinions, and campaign to smash ones I find truly egregious). The order of circuits is from best to worst (imho).Some of these are exploits of ONI physics, some are flat out bugs that need smashing, and some are in between. Temporary (ice/snow thermal plates) and exotic circuits have not been included in this review. If there is interest, I will consider them in more detail. ![]() Schematics are given without a description of the principle of operation. The water temperature at the inlet of all circuits is 95✬. ![]() The same output is provided by a Cool Slush Geyser. ![]() This is (+/-) the consumption of a small base (by 100.200 cycles, the average player), not counting the consumption of buildings not requiring exactly the flow of cold water. In order to level the conditions, the flow of hot water was limited to 2 kg/sec. ![]()
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